VJ-LinkWiki

HelpReference

Everything to look up.

OSC

UDP port 8000. Values 0–1, 0–127 or 0–255.

AddressArgumentDoes
/vjlink/ctl/<id>valuesets any control, see the ids below
/vjlink/scene/gonumber from 1recalls a scene
/vjlink/scene/next, /vjlink/scene/prev–next or previous scene
/vjlink/master/dimmer0–1master
/vjlink/blackout0 / 1blackout
/vjlink/bpmBPMsets the tempo (for example 128)
/vjlink/tap–tap tempo
/vjlink/layer/<n>/opacity0–1opacity of layer n
/vjlink/layer/<n>/clipnumberstarts the visual with this number on layer n
/vjlink/slot/<a–e>/rgbr g bsets a color slot

Control ids

IdControl
master, blackout, fx.mastermaster, blackout, effect master
strobe.on, strobe.flash, strobe.white, strobe.whiteFlash, blinder, strobe.sync, strobe.speed, strobe.intensitystrobe buttons and faders
tempo.tap, tempo.bpm, tempo.factor, transition.beatstempo and transition
layer.<n>.opacity, .color, .blend, .drive, .clear, .fx.1–.fx.3, .laser.x, .laser.y, .laser.size, .laser.rot, .laser.thick, .laser.xyper layer 1–8
slot.<A–E>.hue, slot.<A–E>.r, .g, .bcolor slots
scene.<1–32>, scene.next, scene.prev, scene.autoscenes
show.go, show.back, show.stop, tc.start, tc.stop, tc.zeroSHOW and timecode
test.toggle, test.next, test.prevtest patterns
bild.<1–5>.hell, bild.<n>.e<k>, bild.<n>.bearbeitenpictures of the projection mapping
clip.<layer>.<clip id>start a clip on a layer

Keyboard

KeyDoes
SpaceGO in SHOW
1–9recall scene
← →previous / next scene
Bblackout on/off
F, Wflash, white flash (while held)
Sstrobe on/off
Ttap tempo
⇧⌘K, ⇧⌘M, ⇧⌘D, ⇧⌘Omapping for keyboard, MIDI, DMX, OSC
⇧⌘Lmodulation
⌘N, ⌘O, ⌘S, ⇧⌘Snew, open, save, save as
Esccloses panels and menus, ends mapping, and closes an output that covers the main window (an output on a projector ignores Esc)

Network ports

PortUse
UDP 6454Art-Net in, Art-Net timecode in and out
UDP 5568sACN in (multicast)
UDP 8000OSC in
TCP 8080LJ-Link (VJ-Link connects to it)
TCP 17000Carabiner for Ableton Link (local)
TCP 9099WebSocket in for own integrations

Something missing or wrong?

Ask in our Discord or report a problem. Reports from real gear help most, also when something does not work.